

You still have to install WhatsApp though, since it requires activity on your account (on the app) every 14 days.
You still have to install WhatsApp though, since it requires activity on your account (on the app) every 14 days.
It is very much actively maintained other than this supposed vacation from the developer. Everything else is purely speculation and what seems to be impersonation of the dev on the fediverse.
It was a manual review conducted by an actual person that in the end admitted they were wrong
Topgrade handles most distros package managers, things like npm, brew and cargo, can pull git repositories and cleanup cache as well
You either come up with something like frog-protocols to try and actually get things done, or you can wait for Wayland devs to endlessly bikeshed. Getting some amount of harmless fragmentation on an open source project seems much better than waiting 4 years (and counting) for them to start actually working on implementing HDR.
I’ve searched a bit about reverse prime, and there’s an entry about it on arch wiki, however it seems it’s only about X11 configuration and nothing about Wayland or anything else.
Well, at least with my current setup I can get VRR working on my main display without needing to disable my secondary one with my NVIDIA card.
I’m running Wayland. I do feel that Plasma is using my iGPU to render the desktop since it’s quite noticeable some stutters and lower performance compared to disabling the iGPU and having both monitors on my dGPU, but unfortunately I can’t really chose what gets rendered by what. On Windows, this setup works fine, I can chose Firefox to use the “power saving” or whatever and it runs on my iGPU, videos get decoded by it.
I tried plugging my monitors on my motherboard (I have a HDMI and DP outputs) and it works as expected, everything renders on the iGPU and I’d need prime-run for my games, though this is far from ideal since I lose VRR and HDR.
I actually did follow those and the https://wiki.archlinux.org/title/NVIDIA_Optimus I think most of the things are related to laptops where the dGPU can be turned off, but I don’t think that’s my case since my main monitor is plugged there. I guess what I need to do is find a way to set the iGPU as the default and whatever I need to run on my dGPU i use prime-run, but I’m not having much success with this.
Zed is not an IDE, it’s a code editor. No, they aren’t the same things, it’s like saying a table and a kitchen are the same thing.
Wouldn’t running it on privileged mode cancel out whichever safety measures of running that script in a container?
Running endeavourOS with a 3080 and Plasma since 5.25 (on 6.1.2 now). Never ran x11 and I don’t intend to ever again. My experience is mixed, so to say. There are a few things keeping me on Windows but (very) slowly I’m getting there.
About HDR. I didn’t need to do anything extra to get it enabled on my desktop, simply toggling it on settings works.=, and I can also get mpv to work with some tweaks so I can watch films. On games I would need gamescope to run it, but that comes with a set of issues like not having Steam Overlay and Input, so for HDR games I run them on gamescope without overlay, and every other game I just run them normally. I also have a lengthy writeup on trying to get gamescope to run with the Steam overlay, but ultimately it’s one or the other right now.
On NVIDIA drivers, for me the 555 and explicit sync patches have made things worse. I never had issues with things flickering on 550 except for Electron apps, which would flicker and have awful input lag, but that’s easily fixed by setting ELECTRON_OZONE_PLATFORM_HINT=wayland
on my /etc/environment
. The issue with 555 drivers is that there are some VRAM leaks happening. They fill ridiculously fast, even just dragging a window will make kwin use 2GB of VRAM. Since there is no shared VRAM at all on NVIDIA Linux, as soon as I hit my 10GB cap, Xwayland will crash along my game and Steam, and sometimes my desktop too. On 550, I would only get framedrops for a while.
I should also note that the proprietary and open drivers have no difference at all for me, and enabling or disabling GSP firmware also has no difference.
Lastly, VRR. It will not work at all if you have more than one monitor connected and enabled on your NVIDIA card. A workaround if you have a second GPU (or your CPU’s iGPU) is to plug your extra monitors there, and then VRR will work on your main screen. A second option would be to disable your extra monitors anytime you would play a game, but that’s not ideal at all.
I’m using a 3080 under Plasma, and I thought 555 was doing great, since I could finally use electron apps without input lag or flickers. I didn’t bother much with gaming since VRR does’t work if the NVIDIA GPU has more than one display enabled on it (you can use a second GPU or an iGPU to workaround that). I decided to give it a go anyways, wrote a script that turns off my second screen when I open a game and enables it again when it closes.
Unfortunately, 555 was unusable for me. After a short while, Xwayland would crash and either Steam and the game would instantly close or my entire system would freeze, requiring a reboot. I thought this was an issue with Steam, so after some extensive log collection, I opened an issue on their GitHub and shortly after a dev analysed them and told me that my issue was likely due to explicit sync, and asked me to downgrade to a pre-explicit sync driver.
I went back to 550.90 and my crashes stopped completely. It also stopped a coredump spam of glsdisplay by Steam, and also fixed a power draw bug in which my GPU would never go below 100W, even on idle. I never had issues with games flickering previously, and I still don’t have it now, and I was able to fix the electron apps flicker and input lag by setting ELECTRON_OZONE_PLATFORM_HINT=wayland
on my env, so for now I’m sticking to 550.
I also opened a bug report on NVIDIA’s forums and I’m waiting for any input.
That… Makes sense, really. And how would you do on about it? Just switching the cable to the motherboard IO? No need to use stuff like optimus?
Sadly I will have to live with this issue since my 5900x has no iGPU, but I do plan to upgrade to a 7800x3d
The input lag and flickering on Electron apps was fixed with the explicit sync drivers.
VRR does not work if you have a NVIDIA card and more than one monitor enabled. If you disable extra monitors it’ll work, but that’s hardly a workaround (and it’s one of the main reasons I’m still on Windows).
I’m also getting a lot of xwayland crashes while playing or simply when trying to drag a window, those crashes freeze my entire PC and I have to reboot.
To be fair, most, if not all of my issues preventing me from fully moving to Linux seem to be fixed by using an AMD card, but I’m not in the market for a new card (I have a 3080) nor do I want to lose DLSS, which is a game changer to me.
From my experience using Plasma 6+ and a NVIDIA card, I keep HDR on on my main display (Odyssey Neo G7).
No issues with washed out colours on the desktop, everything looks fine
I can watch HDR videos using the included Haruna player or MPV.
Firefox has no HDR support outside Mac OS, so no HDR on YouTube.
For games, it depends. Some games can detect HDR and work fine, but for most I have to use gamescope, which in itself brings some issues like not having the Steam overlay, games freezing randomly or just having terrible performance due to niceness (everything has a workaround though, but that requires some tinkering). Check my comments about the issues and workarounds
For game scope running HDR, there’s a lot of people and guides telling you to use countless flags that don’t really do anything at all. The best thing to do is to read its documentation. I use the following flags as startup parameters on my Steam games:
gamemoderun gamescope -W 3840 -H 2160 -r 165 --hdr-enabled --hdr-itm-enable --hdr-itm-sdr-nits 300 -f -e --mangoapp -- %command%
gamemoderun
just enables game-mode, which can bring some small performance improvements.
-W -H -r
flags are to determine resolution and desired refresh rate. You might be able to omit those flags but I have had some issues with that.
--hdr-enabled
is the only flag needed to get HDR working. Nothing else. (except from enabling it on your DE)
--hdr-itm-enable --hdr-itm-sdr-nits
are for inverse tone mapping for non HDR games, it’s the same as Windows Auto HDR.
-f
is full-screen, but to be fair I don’t think this one is doing anything, but I need to test better.
-e
is to enable Steam integration, which should be the overlay and input, but its broken (there’s a workaround, check the last comment made by me there)
--mangoapp
is to run mangohud, this flag is preferred over running mangohud
before command%
. It’s partially broken this way because it does not dispaly the GPU or gamemode info. Running it as mangohud
works 100% fine but apparently there are some issues with it that are beyond my knowledge.
You can install beta NVIDIA drivers with Optimus on A laptop and you’ll be able to see the fat Tux!
How is atomic less confusing? Immutable means that something doesn’t change, atomic means that it’s the size of an atom or has nuclear energy
EDIT: I’ve learned that some people are overly pedantic about the meaning and practical use of the word “immutable”, so much so that they decided to create a bigger confusion by giving another word a completely different and exclusive meaning