How easy is it to get gaming on Debian (as OP mentioned occasional gaming)? I use Popos myself, so all nvidia drivers and gamemode and such works out the box.
How easy is it to get gaming on Debian (as OP mentioned occasional gaming)? I use Popos myself, so all nvidia drivers and gamemode and such works out the box.
As Kilgore said, it isn’t FOSS. And while it’s hard to prove, they claim they don’t collect any user data, and instead make their money through partnering with businesses.
There is unfortunately only one way for smaller businesses (or any for that matter) to show up, and that is people contributing to osm itself.
Edit: a word.
Organic maps is probably my favourite osm app for general use. I still have OsmAnd for various purposes, and I use Magic Earth when driving for the included traffic calculations. I hope that Organic Maps can generate some traffic data in the future. Though, I imagine for it to work well, some sort of open sharing of traffic data would need to happen to avoid fragmentation between apps.
Yes. Pedantically (as if this is a real language to begin with) it would be “Trick AND NOT Treat”.
Do I understand it right that it’s a free replacement of the still copyrighted game assists such as textures and models, and not the code itself? I’m curios if the level design wouldn’t also fall into this.
Huh. I did as well. Like /use/bin was for user installed applications and such. You learn something everyday.
And then you realise your dumb endless ls-ing has pushed the command off the history list
You will still have private/public sections, interfaces (unless you class them as inheritance), classes and instances, the SOLID principles, composition over inheritance. OOP is a lot more than just large family trees of inheritance, a way of thinking that’s been moved away from for a long time.
I’ve only used DaVinci for small projects, so I don’t know their eco system too well, but what made you buy a product when you were having problems getting it to work? :O Does the studio version offer better hardware acceleration or something like that?
It was a lot of fun for me. I did it without a virtual machine (would not generally recommend) on a older laptop I wasn’t using anyway. I wasn’t very successful in the end however. My own built kernel couldn’t produce any vga output. I tried to fix it for a handful of nights, but in the end gave up and called it good enough :P So I might comeback to it later to fully complete an installation.
But it was good learning oppertunity. It showed that just compiling a version of the Linux kernel isn’t very complicated. It even comes with a very nice TUI to select your build options!
And then plug those values into a image generation service to give users a visually intuitive way to see if there’s cooffe or not!
I would personally recommend popos or mint. I have varying amount of experience with the others.
Bazzite is very hyped on Lemmy, I don’t quite understand how it works, it seems good for what it is, but I don’t know if I would recommend it as someone’s first Linux daily driver.
Manjaro seems great most of the time, until the maintainers mess something up and royally screw up your system. But that’s just things I’ve heard, your milage will vary.
Nobara worked really well for me, but ultimately I wasn’t very comfortable to use a distro maintained by one guy, even if that guy is glorious egg roll.
I personally use popos. I wish it was fedora based like Nobara, but you can’t have it all. Wow works straight out the box. There are appimages or deb packages for warcraft logs and curse as well, so they work fine.