

That’s not what I’m saying at all. I’m saying Collaboras implementation is fundamentally unfit for use.
I used to host a CODE server.
It ran like shit, because it works by rendering the viewport on the remote system, not the client. Instead you essentially send every input to the server, wait for it to render the change, and then send that back to the client. Collabora is like using office software through vnc. Except all the time.
The responsiveness is atrocious. Especially if you try to use it over a less than ideal connection.
But it’s just fucking text data. It shouldn’t require the same infrastructure as remote gaming to be usable. It should be able to handle multiple seconds of latency, and just sync back up without the user ever noticing.
But it can’t. Because it RENDERS on the server. Which means the tiniest hiccup in the connection between server and user causes noticable issues.



Nextclouds shortcomings can be addressed. I have no idea how you’d even begin to get collabora to work sanely.