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Joined 2 years ago
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Cake day: July 16th, 2023

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  • Year-based version numbers are pretty neat IMO, particularly for applications. Not only can you quickly estimate how up-to-date any particular application is, it also avoids the version number racing problem between competing applications, because some people equate lower version numbers with a less developed application.

    For programming libraries though semantic versioning is still the good ol’ reliable.



  • Instead, I think Krita has a good chance of moving into photo editing with enough funding.

    As someone who doesn’t really do photo editing, one thing I never quite understood is what’s missing for that to be viable right now.

    For reference, the one time I had to edit a photo a few years ago, I just used Krita to move/remove a few objects and do some basic color grading. It didn’t feel like there was anything missing.

    Granted, I never used software like Photoshop either.







  • Even further, there’s also a clean split between the game and the framework they’ve built for it. So people can actually build their own games or tools using the osu!framework, and some already did so.

    Which is neat, because it seems to me like it’s really performant and of course, low-latency, based on what I’ve seen trying the new client.


  • Technically you can do everything through email, because everything online can be represented as text. Doesn’t mean you should.

    PRs also aren’t just a simple back and forth anymore: Tagging, Assignees, inline reviews, CI with checks, progress tracking, and yes, reactions. Sure, you can kinda hack all of that into a mailing list but at that point it’s becoming really clunky and abuses email even more for something it was never meant to handle. Having a purpose-built interface for that is just so much nicer.